Maps: Difference between revisions

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![[File:Corgstation.jpg|alt=|336x336px]]
![[File:CorgStationMap.png|300x300px]]
|'''Corg Station''' does not take any major inspiration from another map, it is centered around the Arrivals shuttle dock and has transit tubes going out to the [[AI Satellite]] and [[Virology]], the [[Chapel]] is also semi-seperated from the station. The most notable difference from other maps is the SM shard for an engine as opposed to the standard SM crystal, this also allows for the SM to be ejected away from the station to minimize damages. It is currently maintained by PowerfulBacon.
|'''Corg Station''' does not take any major inspiration from another map, it is centered around the Arrivals shuttle dock and has transit tubes going out to the [[AI Satellite]] and [[Virology]], the [[Chapel]] is also semi-seperated from the station. The most notable difference from other maps is the SM shard for an engine as opposed to the standard SM crystal, this also allows for the SM to be ejected away from the station to minimize damages. It is currently maintained by PowerfulBacon.
|Notes
|Notes

Revision as of 01:28, 1 August 2021

Maps on Beestation

In Use BoxStation, DeltaStation, MetaStation, FlandStation, KiloStation, CorgStation, RadStation
Outdated, removed, or not in rotation RuntimeStation, GlowStation, PubbyStation

Map Rotation

The Map Rotation system currently works on a combination of voting and checking the amount of people on the server to choose a suitable map.

The current, and next selected, map information are located in the 'Status' tab.

Maps In Rotation

These maps are currently in rotation, and can be selected and played on, the numbers in the brackets show how many people must be on the server for the map to be considered in rotation.

BoxStation (0-60 people)

Map Image Information Additional Points
Box Station is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector. Notes
  • The station is heavily central on the starboard wing -- all the action happens there.
  • There are several small crevices to perform distasteful acts.
  • Maintenance is designed to provide an outer shell to most of the station.
  • All locations information on this wiki is sourced from Box station.

MetaStation (0-100 people)

Map Image Information Additional Points
MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. Notes
  • It is geared towards higher populations than BoxStation.
  • Key areas are more evenly spread to reduce local overcrowding.
  • It feels much more open, attacks in public are harder to get away with.
  • It has a large maintenance system covering most of the station, useful for stealthier tactics.
  • The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge.

PubbyStation (0-50 people)

Map Image Information Additional Points
Pubby Station is a map inspired by Box and Meta but smaller and pure, it was created by pubby. Notes
  • The map plays best with 20-40 players.
  • The Chaplain and Curator get an entire space monastery.
  • The Supermatter is forced to use a TEG.

DeltaStation (40-inf people)

Map Image Information Additional Points
Delta Station is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37. Notes
  • This map is best suited for 50+ players.
  • An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
  • The Supermatter is located in Atmospherics.

CorgStation (15-inf people)

Corg Station does not take any major inspiration from another map, it is centered around the Arrivals shuttle dock and has transit tubes going out to the AI Satellite and Virology, the Chapel is also semi-seperated from the station. The most notable difference from other maps is the SM shard for an engine as opposed to the standard SM crystal, this also allows for the SM to be ejected away from the station to minimize damages. It is currently maintained by PowerfulBacon. Notes
  • This map is best suited for around 60 players.
  • The Supermatter on this station is a shard, as opposed to the whole crystal.
  • The north and south parts of the station are very clearly divided by the checkpoint just outside of robotics.
  • Feedback is welcomed in this thread on the BeeStation forums.