Maps: Difference between revisions

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{{Maps}}
{{Maps}}
== Map Rotation ==
== Map Rotation ==
The server currently uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Boxstation as the default station but will, depending on player preferences and how long the current round has lasted, have a higher chance to use another map.
The Map Rotation system currently works on a combination of voting and checking the amount of people on the server to choose a suitable map.
 
The current, and next selected, map information is located in the 'Status' tab.
 
= In Rotation Maps =
These maps are currently in rotation and can be selected and played on.


== [[BoxStation]] ==
The current, and next selected, map information are located in the 'Status' tab.
= Maps In Rotation =
These maps are currently in rotation, and can be selected and played on, the numbers in the brackets show how many people must be on the server for the map to be considered in rotation.
== [[BoxStation]] (0-60 people) ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" style="background-color:lightblue;" width=200|Map Image
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|-
|-
![[File:Boxstation.png|400px]]
![[File:Boxstation.png|400px]]
|'''BoxStation''' is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector.
|'''[[BoxStation|Box Station]]''' is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector.
|Notes
|Notes
* The map has been used consistently on /tg/station since 2010.
* The station is heavily central on the starboard wing -- all the action happens there.
* The station is heavily central on the starboard wing -- all the action happens there.
* There are several small crevices to perform distasteful acts.
* There are several small crevices to perform distasteful acts.
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* All locations information on this wiki is sourced from Box station.
* All locations information on this wiki is sourced from Box station.
|}
|}
 
== [[MetaStation]] (0-100 people) ==
== [[MetaStation]] ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" style="background-color:lightblue;" width=200|Map Image
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|-
|-
![[File:MetaStation.png|400px]]
![[File:MetaStation.png|400px]]
|'''[[MetaStation]]''' is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station.
|'''[[MetaStation]]''' is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.
 
MetaStation ran on Basil for a long time and has been tested extensively, being generally well received. It is largely maintained and updated by '''[[User:Metacide|Metacide]]''', though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.
|Notes
|Notes
* It is geared towards higher populations than BoxStation.
* It is geared towards higher populations than BoxStation.
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* It feels much more open, attacks in public are harder to get away with.
* It feels much more open, attacks in public are harder to get away with.
* It has a large maintenance system covering most of the station, useful for stealthier tactics.
* It has a large maintenance system covering most of the station, useful for stealthier tactics.
* There are in-game maps and direction signposts on the walls of the station to help you find your way.
* The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge.
* The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge.
* '''Feedback is welcome''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the tgstation forums.
|}
|}
 
== [[PubbyStation]] (0-50 people) ==
== [[PubbyStation]] ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 52: Line 42:
|-
|-
![[File:PubbyStation.png|300px]]
![[File:PubbyStation.png|300px]]
|'''PubbyStation''' is a map inspired by Box and Meta but smaller and pure, it was created by pubby.
|'''[[PubbyStation|Pubby Station]]''' is a map inspired by Box and Meta but smaller and pure, it was created by pubby.
|Notes
|Notes
* The map plays best with 20-40 players.
* The map plays best with 20-40 players.
* The Chaplain and Curator get an entire space monastery.
* The Chaplain and Curator get an entire space monastery.
* PubbyStation is the only in-rotation map that still uses the [[Singularity Engine|Singularity]]/[[Tesla Engine|Tesla]] Engine.
* The [[Supermatter]] is forced to use a TEG.
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=7937 in this thread] on the tgstation forums.
|}
|}
 
== [[DeltaStation]] (40-inf people) ==
== [[DeltaStation]] ==  
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" style="background-color:lightblue;" width=200|Map Image
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|-
|-
![[File:Deltastation.png|300px]]
![[File:Deltastation.png|300px]]
|'''DeltaStation''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37, though others are welcome to suggest additions and edits.
|'''[[DeltaStation|Delta Station]]''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37.
|Notes
|Notes
* This map is best suited for 50+ players.
* This map is best suited for 50+ players.
* An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
* An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
* The [[Supermatter]] is located in [[Atmospherics]].
* The [[Supermatter]] is located in [[Atmospherics]].
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=7172&view=unread&sid=e1da7bbdf9bae9a44a6e96ed9364e4b7#p233302 in this thread] on the tgstation forums.
|}
== [[KiloStation]] ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
! scope="col" style="background-color:lightblue;" width=200|Additional Points
|-
!I don't have an image of the map but all maps are on the beestation website, https://beestation13.com/map.
|'''KiloStation'''  is a very small and condensed map, intended for lower populations, the map features a very compact and decorated interior. It is built off of an asteroid.
|Notes
* This map is best suited for 1 - 60 players.
* This station's maintenance has lots of dangers, but with danger comes good loot, if you look past the holodeck to the left you will see a secret vault that has a gun.
* There are 2 atmospheric hardsuits instead of the normal 1.
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=22551&hilit=Kilo+station&sid=e1da7bbdf9bae9a44a6e96ed9364e4b7#p492081 in this thread] on the tgstation forums.
|}
|}
 
==[[CorgStation]] (15-inf people)==
=Not in rotation but still important=
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
These maps either aid in maintaining the game or will be added in the future.
 
== [[RuntimeStation]] ==
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:lightblue;" width=200|Map Image
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
! scope="col" style="background-color:lightblue;" width=200|Additional Points
|-
|-
![[File:RuntimeStation.png|300px]]
![[File:CorgStationMap.png|300x300px]]
|'''Runtime Station''' designed to test new features without having to load a whole new station every time.
|'''Corg Station''' does not take any major inspiration from another map, it is centered around the Arrivals shuttle dock and has transit tubes going out to the [[AI Satellite]] and [[Virology]], the [[Chapel]] is also semi-seperated from the station. The most notable difference from other maps is the SM shard for an engine as opposed to the standard SM crystal, this also allows for the SM to be ejected away from the station to minimize damages. It is currently maintained by PowerfulBacon.
|Notes
|Notes
* All doors bear no access.
* This map is best suited for around 60 players.
* Has a simple engine room.
* The [[Supermatter]] on this station is a shard, as opposed to the whole crystal.
* Has two large testing areas.
* The north and south parts of the station are very clearly divided by the checkpoint just outside of robotics.
* Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
*'''Feedback is welcomed''' [https://forums.beestation13.com/t/corgstation-feedback-thread/9487 in this thread] on the BeeStation forums.
* Roundstart mice spawns and space/lavaland ruins can be disabled in config.
|}
|}
[[Category:Maps]]
[[Category:Maps]]

Revision as of 01:28, 1 August 2021

Maps on Beestation

In Use BoxStation, DeltaStation, MetaStation, FlandStation, KiloStation, CorgStation, RadStation
Outdated, removed, or not in rotation RuntimeStation, GlowStation, PubbyStation

Map Rotation

The Map Rotation system currently works on a combination of voting and checking the amount of people on the server to choose a suitable map.

The current, and next selected, map information are located in the 'Status' tab.

Maps In Rotation

These maps are currently in rotation, and can be selected and played on, the numbers in the brackets show how many people must be on the server for the map to be considered in rotation.

BoxStation (0-60 people)

Map Image Information Additional Points
Box Station is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector. Notes
  • The station is heavily central on the starboard wing -- all the action happens there.
  • There are several small crevices to perform distasteful acts.
  • Maintenance is designed to provide an outer shell to most of the station.
  • All locations information on this wiki is sourced from Box station.

MetaStation (0-100 people)

Map Image Information Additional Points
MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. Notes
  • It is geared towards higher populations than BoxStation.
  • Key areas are more evenly spread to reduce local overcrowding.
  • It feels much more open, attacks in public are harder to get away with.
  • It has a large maintenance system covering most of the station, useful for stealthier tactics.
  • The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge.

PubbyStation (0-50 people)

Map Image Information Additional Points
Pubby Station is a map inspired by Box and Meta but smaller and pure, it was created by pubby. Notes
  • The map plays best with 20-40 players.
  • The Chaplain and Curator get an entire space monastery.
  • The Supermatter is forced to use a TEG.

DeltaStation (40-inf people)

Map Image Information Additional Points
Delta Station is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37. Notes
  • This map is best suited for 50+ players.
  • An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
  • The Supermatter is located in Atmospherics.

CorgStation (15-inf people)

Corg Station does not take any major inspiration from another map, it is centered around the Arrivals shuttle dock and has transit tubes going out to the AI Satellite and Virology, the Chapel is also semi-seperated from the station. The most notable difference from other maps is the SM shard for an engine as opposed to the standard SM crystal, this also allows for the SM to be ejected away from the station to minimize damages. It is currently maintained by PowerfulBacon. Notes
  • This map is best suited for around 60 players.
  • The Supermatter on this station is a shard, as opposed to the whole crystal.
  • The north and south parts of the station are very clearly divided by the checkpoint just outside of robotics.
  • Feedback is welcomed in this thread on the BeeStation forums.