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|imagebgcolor = #ffeeee
|imagebgcolor = #ffeeee
|img_generic = geneticist.png
|img_generic = geneticist.png
|img = monkey.png
|jobtitle = Geneticist
|jobtitle = Geneticist
|access = [[Medbay]], [[Morgue]], [[Genetics]], [[Research Division]]
|access = [[Medbay]], [[Morgue]], [[Genetics]], [[Research Division]]
|additional = [[Chemistry]], [[Xenobiology]], [[Robotics]], [[Tech Storage]], Mineral Storage
|difficulty = Medium
|difficulty = Medium
|superior = [[Research Director]] and [[Chief Medical Officer]]
|superior = [[Research Director]] and [[Chief Medical Officer]]
|duties = Alter genomes, turn monkeys into humans and vice versa, make DNA backups so they can get stolen, clone dead people
|duties = Clone people, unlock mutations and print injectors for the [[Clown]] to steal
|guides = [[Guide to genetics]], [[Guide to medicine]]
|guides = [[Guide to genetics]], [[Guide to medicine]]
|quote = Well maybe if the Captain had asked before plunging that syringe into his artery he wouldn't be a monkey now.
}}
}}
You start in [[Medbay]] and literally get to play God. This is a very technical class, but there are a few simple things people can do that are still learning the ins and out of genetics. The main thing you're meant for: find super powers, fix disabilities, and cloning dead people.


[[File:Genetics.png|300px|thumb|alt=Medbay|link=http://puu.sh/3EFLO.png|The genetics lab is located in [[Medbay]]. It is separated into two sections: Genetic Cloning and Genetic Research]]<br>
You start in the [[Genetics Lab]] and get to <s>pull your hair out from the amount break-ins at the lab</s> play God. This is a very technical class, but there are a few simple things people can do that are still learning the ins and out of genetics. The main thing you're meant for: find super powers, fix disabilities, and cloning dead people.


==Genetic Cloning==
'''Bare minimum requirements:''' Clone the corpses dropped off at your doorstep. Don't hand out Hulk like candy to random tiders.
This is one half of your job. Make sure you know how do it (and actually fucking do it).
[[File:Genetics.png|alt=Medbay|link=http://puu.sh/3EFLO.png|The genetics lab is located in [[Medbay]]. It is separated into two sections: Genetic Cloning and Genetic Research|frame]]
==[[File:Ling human form hud.png]] [[Guide_to_genetics#Cloning|Genetic Cloning]]==
This is one half of your job. Make sure you know how to do it.


===Cloning, A How To===
=== How to Clone people ===
Someone has died? Not to worry, SCIENCE is here!
 
# Grab a body.
# Put a dead, unhusked corpse in the DNA scanner
# Throw body into the DNA Scanner (next to Cloning Console).
# Use the cloning console and press "Start Scan"
# Click ''Scan''. If there is no brain activity, wait a moment (half a minute or so) and try again (ghost needs to return to its body). If this fails again, skip to step 9.
# Once the scan has completed, press "View Records," select the person you need to clone, and press "Clone"
# Go into ''Medical Records''.
# (Optional) Leave the gear from the corpse in front of the cloning pod and put the corpse in the [[Morgue]]
# Hit ''Clone''.
# If you don't have Clean Structural Enzymes (Clean SEs) yet, pop body out of DNA Scanner. If you do, skip the next step.
## Take old body (and not the clone), throw into DNA Scanner next to monkey pen.
## Go into the ''Transfer Buffer'' and ''Save'' their SE formula to a blank spot.
# Make a clean SE injector from the DNA Scanner Access Console and inject them with a clean SE injector just to be safe that they don't get any seizures later on.
# Give them their clothes back and throw them out of your lab.
# You now have a dead body to play with, turn into a monkey, throw into the morgue, or just give to the chef (or do a combination thereof).
'''ASK THE [[CMO]] TO CHECK THE CREW MONITOR REGULARLY SO YOU HAVE PEOPLE TO CLONE.'''


===Early Ejection===
===Early Ejection===
If you're feeling fancy and have a fuckton of bodies which need cloning, you can force an early ejection of the cloning pod by unlocking the pod with your ID and using the Eject Pod command from the right-click menu. The clone must be at least 40% done before the pod will allow you to eject it this way. The cloning pod will also eject its current unfinished clone if the room's equipment loses power. If you get a cooperative [[Engineer]] to unlock the APC for you, you can switch the power off and on to eject the clone.
Early Ejection is what happens if <s>you forget</s> someone forgets to keep the cloning pod filled up with [[Synthflesh]]. Early Ejection is often times detrimental, requiring the person to be cloned again. The effects of Early Ejection include the person coming out:
 
* Without a heart
You need to finish the cloning process over in Cryogenics, so make sure the Cryochambers are loaded with a [[Clonexadone]]-[[Cryoxadone]] mixture. Have some [[Alkysine]] at hand to cure their massive brain damage, too. This is known as 'Hypercloning', and it speeds up the process of cloning significantly, frees up the cloning machine for another patient, gives cryogenics and bored medical doctors something to do, and it's not inconvenient because they're naked coming out of the pod anyway.
* Without limbs
 
* With blindness/deafness/muteness
* With Tourettes
* With severe brain damage
* With severe radiation poisoning
* With severe cellular damage
Not worth it.
===Genetic Backup===
===Genetic Backup===
You can take a scan off of someone while they're alive and create a genetic backup ready to be cloned in case they die. This is useful to those of especially high risk of an irretrievable death like the chief engineer or captain.
Being able to clone the [[Shaft Miner|Miners]] and Space Explorers when they inevitably die is nice, even more so if you don't have to go out to [[Lavaland]] or [[Space]] to retrieve the corpse. To do this, just bug the [[Miners]] and Space Explorers to get into the DNA scanner while they're still alive, scan them, then, when they die, use the cloning console and clone them as usual, if they are still alive, you will not be able to clone them.
# Bug people to get scanned at genetics while they're still alive.
==[[File:Ling absorb hud.png]] [[Guide to genetics|Genetic Research]]==
# Scan them.
# Press the "clone" button under their records when they die.
 
==Genetic Research==
Any geneticist worth their salt knows that manipulating the DNA of living things is their ball game.
Any geneticist worth their salt knows that manipulating the DNA of living things is their ball game.


See the [[Guide to genetics]] for more information.
See the [[Guide to genetics|Guide to Genetics]] when you're ready for the real SCIENCE.
 
==Tips==
Other, more subtle, modifications may be possible. As always, experimentation is encouraged!
* If someone has a cavity implanted item, you can instantly remove it by monkeying them.
 
* Monkeying someone who is impregnated (With a [[Xenomorph]] embryo) will remove the embryo, curing them.
 
* The Genetics DNA altering console can spit out injectors for UEs and UIs as well as Mutations. This means that, if you get a willing volunteer or even just a humanized monkey (Made by giving a monkey 1u of mutadone), you can run around the station changing everyone into the same person (if you do this without being antag or having people’s con-sent, you will get banned).
==WHAT HAS SCIENCE DONE?!==
* You can put disks into the cloning computer to save the UI and UE of people scanned.
As a [[traitor]], you are pretty much able to do anything you want to dead people in your lab, granted you don't have a [[Roboticist|coworker]] or [[Head of Security|baby sitter]]. After sticking about for a few moments, any [[security]] forces usually vanish from the room of medium priority targets, like the [[Research Director|RD]] or [[Chief Engineer|CE]]. At this time, you can then loot their items and access, or even their appearance! You can easily replace people, just be sure to get rid of the original and wear the right clothes! Perhaps it will help you in the long run.
* Radiation (and thus radstorms and mutagen) has a very, VERY small chance to give non-negative mutations. One of the "Gotta go fast" schools of genetics is to hit a humanized monkey with a load of mutagen and get most of the disability blocks in five minutes.
 
* It can be empirically shown that, for an unupgraded machine, a pulse duration of 4 seconds is the most efficient trade-off of time and success rate.
'''DO NOT USE MONKEY SE'S ON THE OTHER CREW MEMBERS IF YOU ARE NOT A [[traitor|TRAITOR]]. THIS WILL GET YOU BANNED.'''
* If the mime's being a jackass, stealthily inject him/her with a Tourettes Injector, and watch them get lynched for breaking their vow
 
===Traitortips===
* The DNA scanner works great as a small prison, just get the person you want to keep in there to get into the scanner, then lock it from a linked console, the person cannot get out on their own.
* Change your identity if you're caught being a shitler. Keeps people off of you.
* Telekinesis is very OP. With X-ray it's nigh-unstoppable if used correctly. You can:
** Bash people with items. If they pick the item up you can still hit them with it.
** Steal ID's out of computers
** Steal guns out of charging stations
** Steal items across desks
** Operate basic machinery (unfortunately you can't use the chemmaster but you can put things into it)
** Be an all around douchebag
* X-Ray + Telekinesis can be used to onehuman the AI from outside the upload. Unfortunately, you cannot activate the freeform module correctly. Shame.<br />
{{Jobs}}
{{Jobs}}
[[category: jobs]]
[[category: jobs]]

Revision as of 16:58, 9 June 2021

RESEARCH & MEDICAL STAFF

Geneticist
Access: Medbay, Morgue, Genetics, Research Division
Additional Access: Chemistry, Xenobiology, Robotics, Tech Storage, Mineral Storage
Difficulty: Medium
Supervisors: Research Director and Chief Medical Officer
Duties: Clone people, unlock mutations and print injectors for the Clown to steal
Guides: Guide to genetics, Guide to medicine
Quote: Well maybe if the Captain had asked before plunging that syringe into his artery he wouldn't be a monkey now.


You start in the Genetics Lab and get to pull your hair out from the amount break-ins at the lab play God. This is a very technical class, but there are a few simple things people can do that are still learning the ins and out of genetics. The main thing you're meant for: find super powers, fix disabilities, and cloning dead people.

Bare minimum requirements: Clone the corpses dropped off at your doorstep. Don't hand out Hulk like candy to random tiders.

Medbay
The genetics lab is located in Medbay. It is separated into two sections: Genetic Cloning and Genetic Research

Genetic Cloning

This is one half of your job. Make sure you know how to do it.

How to Clone people

  1. Put a dead, unhusked corpse in the DNA scanner
  2. Use the cloning console and press "Start Scan"
  3. Once the scan has completed, press "View Records," select the person you need to clone, and press "Clone"
  4. (Optional) Leave the gear from the corpse in front of the cloning pod and put the corpse in the Morgue

Early Ejection

Early Ejection is what happens if you forget someone forgets to keep the cloning pod filled up with Synthflesh. Early Ejection is often times detrimental, requiring the person to be cloned again. The effects of Early Ejection include the person coming out:

  • Without a heart
  • Without limbs
  • With blindness/deafness/muteness
  • With Tourettes
  • With severe brain damage
  • With severe radiation poisoning
  • With severe cellular damage

Not worth it.

Genetic Backup

Being able to clone the Miners and Space Explorers when they inevitably die is nice, even more so if you don't have to go out to Lavaland or Space to retrieve the corpse. To do this, just bug the Miners and Space Explorers to get into the DNA scanner while they're still alive, scan them, then, when they die, use the cloning console and clone them as usual, if they are still alive, you will not be able to clone them.

Genetic Research

Any geneticist worth their salt knows that manipulating the DNA of living things is their ball game.

See the Guide to Genetics when you're ready for the real SCIENCE.

Tips

  • If someone has a cavity implanted item, you can instantly remove it by monkeying them.
  • Monkeying someone who is impregnated (With a Xenomorph embryo) will remove the embryo, curing them.
  • The Genetics DNA altering console can spit out injectors for UEs and UIs as well as Mutations. This means that, if you get a willing volunteer or even just a humanized monkey (Made by giving a monkey 1u of mutadone), you can run around the station changing everyone into the same person (if you do this without being antag or having people’s con-sent, you will get banned).
  • You can put disks into the cloning computer to save the UI and UE of people scanned.
  • Radiation (and thus radstorms and mutagen) has a very, VERY small chance to give non-negative mutations. One of the "Gotta go fast" schools of genetics is to hit a humanized monkey with a load of mutagen and get most of the disability blocks in five minutes.
  • It can be empirically shown that, for an unupgraded machine, a pulse duration of 4 seconds is the most efficient trade-off of time and success rate.
  • If the mime's being a jackass, stealthily inject him/her with a Tourettes Injector, and watch them get lynched for breaking their vow

Traitortips

  • The DNA scanner works great as a small prison, just get the person you want to keep in there to get into the scanner, then lock it from a linked console, the person cannot get out on their own.
  • Change your identity if you're caught being a shitler. Keeps people off of you.
  • Telekinesis is very OP. With X-ray it's nigh-unstoppable if used correctly. You can:
    • Bash people with items. If they pick the item up you can still hit them with it.
    • Steal ID's out of computers
    • Steal guns out of charging stations
    • Steal items across desks
    • Operate basic machinery (unfortunately you can't use the chemmaster but you can put things into it)
    • Be an all around douchebag
  • X-Ray + Telekinesis can be used to onehuman the AI from outside the upload. Unfortunately, you cannot activate the freeform module correctly. Shame.
Jobs on Beestation

Command Captain, Head of Personnel
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist, Exploration Crew
Medical Chief Medical Officer, Medical Doctor, Brig Physician, Chemist, Geneticist, Virologist
Service Janitor, Bartender, Cook, Botanist, Clown, Mime
Civilian Assistant, Lawyer, Chaplain, Curator, Gimmick
Cargo Quartermaster, Cargo Technician, Shaft Miner
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Clockwork Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Creep, Fugitives, Hunters, Heretics, Space Dragon
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role