Escape Shuttle Hallway

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General Area
Escape Shuttle Hallway
The place where everyone piles up just before the shuttle arrives.
Obvious exits West to Starboard Primary Hallway, west to Chapel, southwest to Research Division, south to maintenance, east to space/Escape Shuttle
Purpose To offer a safe place for people to wait for the escape shuttle to arrive
Access level Public
Noteworthy contents A Robust Softdrinks-vending machine and an arcade machine.
Clearance Everyone
Security level Low
Style Hallway
Balance Requirements No major balance requirements
Other Notes
Locations on beestation



Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors and/or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the south is the Research Division where the plasma fire that is blocking your way is coming from. To the north is a holding area for security to transfer prisoners, assuming it has not been bombed yet.

General Area
Escape Shuttle Hallway
The place where everyone piles up just before the shuttle arrives.
Obvious exits North to Starboard Primary Hallway, Research Division and Medbay, west to Chapel and maintenance, east to maintenance, south to space/Escape Shuttle
Purpose To offer a safe place for people to wait for the escape shuttle to arrive
Access level Public
Noteworthy contents A Robust Softdrinks-vending machine and an arcade machine.
Clearance Everyone
Security level Low
Style Hallway
Balance Requirements No major balance requirements
Other Notes
Locations on beestation



Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors and/or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the north is the Research Division where the plasma fire that is blocking your way is coming from.

General Area
Escape Shuttle Hallway
The place where everyone piles up just before the shuttle arrives.
Obvious exits East to Port Primary Hallway, North to maintenance, west to space/Escape Shuttle
Purpose To offer a safe place for people to wait for the escape shuttle to arrive
Access level Public
Noteworthy contents A Robust Softdrinks-vending machine, a Hot Drinks-vending machine, a Shady Cigs-vending machine, an arcade machine, and a valuable statue.
Clearance Everyone
Security level Low
Style Hallway
Balance Requirements No major balance requirements
Other Notes
Locations on beestation



Otherwise known as the Escape Arm or Departures Bay, this area is tucked in by the Port Primary Hallway just north of arrivals. It is also where Escape Shuttle docks. Because you are on PubbyStation, you can flip a coin to see whether it will be destroyed by a loose singularity or tesla by the time the shuttle docks.

There is ample seating available, with a small garden that contains a rather aesthetic bust of Helios.

General Area
Escape Shuttle Hallway
The place where everyone piles up just before the shuttle arrives.
Obvious exits East and South to Port Primary Hallway, North to space, West to space/Escape Shuttle
Purpose To offer a safe place for people to wait for the escape shuttle to arrive
Access level Public
Noteworthy contents A Robust Softdrinks-vending machine, a Hot Drinks-vending machine, a Shady Cigs-vending machine, an arcade machine, and a valuable statue.
Clearance Everyone
Security level Low
Style Hallway
Balance Requirements No major balance requirements
Other Notes
Locations on beestation



Otherwise known as the Escape Arm or Departures Bay, this area is tucked in by the in the North Western parts of the station, roughly on the same axis as Arrivals. It is rather spacious, comprising two Security Posts, a large couch to relax and wait, praying that the Singularity doesn't get there before the Escape Shuttle does.

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside