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	<updated>2026-07-21T06:42:02Z</updated>
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		<id>https://wiki.beestation13.com/w/index.php?title=General_items&amp;diff=31599</id>
		<title>General items</title>
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		<updated>2020-04-14T02:28:24Z</updated>

		<summary type="html">&lt;p&gt;ChetMasterson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of some of the most common items you will find during a shift on the station. All jobs will have access to these items in one way or another, either through finding them throughout the various departments or by creating them from an [[Autolathe]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{anchor|Paper}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Paper&lt;br /&gt;
 |image = Paper.png&lt;br /&gt;
 |foundin = [[Paper Tray]]s and office desks throughout the station&lt;br /&gt;
 |usedfor = [[Paper_BBCode#Forms_Ready_for_Use|Request forms]], [[User:Deantwo/Sandbox|Résumés]]&lt;br /&gt;
 |strategy = Make it look professional! A useful and very over looked feature of paperwork is the &#039;%s&#039; Signature command, as you can&#039;t fake someone else&#039;s signature&lt;br /&gt;
 |description = You write on it with a [[pen]]. [[Medical doctor]]s want it for [[Paper_BBCode#Forms_Ready_for_Use|forms]], [[quartermaster]]s want it for [[Paper_BBCode#Forms_Ready_for_Use|paperwork]], even the [[Head of Personnel|judges]] want it for [[Paper_BBCode#Forms_Ready_for_Use|forms]]. [[Curator]]s just want it for [[Woody&#039;s Got Wood|erotic literature]]; [[cult]]ists want it for sinister uses. If you make a mistake, drip some ethanol on it to clear the sheet. You can ask the [[Chemist]]s for it.&amp;lt;br&amp;gt;&lt;br /&gt;
See also: [[Guide to paperwork]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pen}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Pen&lt;br /&gt;
 |image = Pen.png&lt;br /&gt;
 |foundin = Any [[PDA]], Office desks&lt;br /&gt;
 |usedfor = Changing your trajectory in space. Writing on [[paper]], your big break as a erotic novelist.&lt;br /&gt;
 |strategy = Aim for the eyes, remember that the readers want sex and violence.&lt;br /&gt;
 |description = You can write on paper with a pen, but also on [[roboticist|robots]] and [[library|bookshelves]]. This is essential to the [[Curator]] but not anyone else, except the warden, who will be writing NarutoxSasuke fanfiction when bored -- since they take up a whole pocket or [[backpack]] slot, most [[crew|people]] throw them out immediately or shove them in their PDAs.&amp;lt;br&amp;gt;&lt;br /&gt;
See also: [[Guide to paperwork]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Epinephrine MediPen}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Epinephrine MediPen&lt;br /&gt;
 |image = MediPen.png&lt;br /&gt;
 |foundin = All internals boxes, [[Medical items#Medical Kits|First-aid kits]] ([[File:SMed.png|First-aid kit]] [[File:Bmed.png|Burn treatment kit]] [[File:O2med.png|Oxygen deprivation treatment kit]] [[File:hugbox.png|Box of hugs]])&lt;br /&gt;
 |usedfor = Quickly delivering 10 [[epinephrine]] to someone&lt;br /&gt;
 |strategy = Use it on someone, preferably on a person in critical condition&lt;br /&gt;
 |description = &amp;quot;A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge.&amp;quot; It stops someone in critical condition from accumulating more oxygen damage past 35dmg, or halts oxygen damage if above 35 already. Perfect for those without any medical knowledge, if you see a body on the floor, stab it with the needle in da box, and you might just be a lifesaver, if they haven&#039;t already died. If they have, congrats, you just found a way to get rid of the stupid needle you spawn with.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Crayon}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Crayon&lt;br /&gt;
 |image = Crayon.png&lt;br /&gt;
 |foundin = [[Art Storage]], [[Crayonbox]]s&lt;br /&gt;
 |usedfor = Used for drawing [[Cult magic|cultist runes]] or coloring clothing items&lt;br /&gt;
 |strategy = Washing a pair of [[Clothes and internals#Gloves|gloves]] with a crayon will change their color, allowing you to make fake [[Insulated Gloves]]&lt;br /&gt;
 |description = Comes in 8 colors: red, orange, yellow, green, blue, purple, mime and rainbow. Write obscenities on the hallway floors, try to smoke it, shove it up the clown&#039;s a** and watch him puke purple. &amp;lt;br&amp;gt;They come in a [[File:Crayonbox.png]] Crayonbox.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cigarettes}}{{anchor|Cigarette}}{{anchor|Cigar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Cigarettes&lt;br /&gt;
 |image = CigPacks.gif&lt;br /&gt;
 |foundin = [[Vending_machines#Cigarette_machine|Cigarette machines]]&lt;br /&gt;
 |usedfor = To look cool or have medication through it, scratch that itch.&lt;br /&gt;
 |strategy = Light it with a fire source and put it in your face&lt;br /&gt;
 |description = A roll of tobacco and nicotine. You can light and smoke these. Can also be filled with 15 units of any chemical. It&#039;s possible to find rare brands that contain special ingredients which have unique effects on the smoker. &amp;lt;br&amp;gt;A nicer, and much rarer, variation of these is the [[File:Cigar.png]] Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.&lt;br /&gt;
&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cheap Lighter}}{{anchor|Lighter}}{{anchor|Zippo}}{{anchor|Match}}{{anchor|Matchbook}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Zippo&lt;br /&gt;
 |image = Zippo.png&lt;br /&gt;
 |foundin = [[Vending_machines#Cigarette_machine|Matchbooks inside the Cigarette machines]]&lt;br /&gt;
 |usedfor = Lighting things up&lt;br /&gt;
 |strategy = Use it to make fire&lt;br /&gt;
 |description = The zippo. A cheaper version of this is the [[File:Cheap_Lighter.png]] Cheap Lighter, which comes in four different colors. &amp;lt;br&amp;gt;A more primitive version of these is the [[File:Match.png]] Match, which can be found in [[File:Matchbook.png]] Matchbooks inside the Cigarette machines. Make fire with the match by using it on the matchbook.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Flashlight}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Flashlight&lt;br /&gt;
 |image = Flashlight.png&lt;br /&gt;
 |foundin = [[Emergency Toolbox]], Hacked [[Vendomat]], all over [[Maintenance]]&lt;br /&gt;
 |usedfor = Lighting up the darkness&lt;br /&gt;
 |strategy = If you&#039;re using one of these, someone probably fucked up the power system&lt;br /&gt;
 |description = It sheds light when you click on it, even if it&#039;s on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a [[safety helmet]] on your head, you will &amp;lt;s&amp;gt;&#039;&#039;&#039;SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!&#039;&#039;&#039;&amp;lt;/s&amp;gt; no longer shine like the sun because coders hate direct sunlight, but produce somewhat more light.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to tell if [[monkey|non-human]] [[Xenos|creatures]] are dead or not, with a simple flash of the eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Power goes off every round, so real pros just turn these on and leave them everywhere.&amp;lt;br&amp;gt;&lt;br /&gt;
Also of note are [[File:Lantern.png]] Lanterns (found in [[Mining Dock]]), which are brighter than flashlights because Cargonia.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hand Labeler}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Hand Labeler&lt;br /&gt;
 |image = Labler.png&lt;br /&gt;
 |foundin = [[Chemistry]], [[Art Storage]], [[Toxins Lab]], [[Conference Room]], [[Cargo Loading Area]]&lt;br /&gt;
 |usedfor = Used for labeling items for easier recognition&lt;br /&gt;
 |strategy = Useful for when making multiply kinds of grenades or bottles and wanting to keep track of which is which&lt;br /&gt;
 |description = Used to stick a label onto something&#039;s name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Camera}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Camera&lt;br /&gt;
 |image = NPA.png&lt;br /&gt;
 |foundin = [[Art Storage]], [[Library]]&lt;br /&gt;
 |usedfor = Taking pictures&lt;br /&gt;
 |strategy = Steal their souls with this! Everyone (that doesn&#039;t have a brain) know that cameras steal souls&lt;br /&gt;
 |description = Can take 10 pictures before having to get a new roll of [[File:film.png]] film. Pictures can then be attached to news reports created on a newscaster console.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Universal Recorder}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Universal Recorder&lt;br /&gt;
 |image = Universal_Recorder.png&lt;br /&gt;
 |foundin = [[Detective&#039;s Office]], [[Library]]&lt;br /&gt;
 |usedfor = Recording and translating speech&lt;br /&gt;
 |strategy = Apply it to start recording, apply again to stop&lt;br /&gt;
 |description = A device that can record to cassette tapes, and play them. It automatically translates the content in playback. &amp;lt;br&amp;gt; Can be loaded with a new [[File:Tape.png]] tape after the previous one is full.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Station Bounced Radio}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Station Bounced Radio&lt;br /&gt;
 |image = Station Bounced Radio.png&lt;br /&gt;
 |foundin = [[Emergency Toolbox]], [[Autolathe]]&lt;br /&gt;
 |usedfor = Used for emergency communication, &amp;lt;s&amp;gt;if&amp;lt;/s&amp;gt; when telecomms goes down&lt;br /&gt;
 |strategy = If the [[singularity]] is loose, it may very likely take out the [[telecommunications]] room. Other causes of [[telecommunications]] failures could be power loss or sabotage. So have one of these handy or find one quick &amp;lt;s&amp;gt;if&amp;lt;/s&amp;gt; when shit goes down&lt;br /&gt;
 |description = The station bounced radio will function similarly to a standard radio [[headset]] if you put it in your pocket or in your hand; thus you can use the &#039;&#039;&#039;say &amp;quot;;radio message&amp;quot;&#039;&#039;&#039; function as normal without turning on the microphone to broadcast.&lt;br /&gt;
&lt;br /&gt;
Using multiple radios can be done with &#039;&#039;&#039;say &amp;quot;:l message&amp;quot;&#039;&#039;&#039; for left hand and &#039;&#039;&#039;say &amp;quot;:r&#039; message&amp;quot;&#039;&#039;&#039; for right hand depending on the hand used to hold each radio.&lt;br /&gt;
&lt;br /&gt;
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.&lt;br /&gt;
&lt;br /&gt;
Can be [[Hacking|hacked]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Grenade Casing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Grenade Casing&lt;br /&gt;
 |image = Grenade_Casing.png&lt;br /&gt;
 |foundin = [[Chemistry]], Made from 1 [[Metal]]&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Attach a (trigger)-Igniter Assembly and insert payload&lt;br /&gt;
 |description = Can hold two [[Bottle]]s or [[Beaker]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
See the [[Grenade]] page for more details.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bedsheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bedsheet&lt;br /&gt;
 |image = Bedsheet.png&lt;br /&gt;
 |foundin = [[Dorms]], [[Medbay]], [[Brig]], [[Prison Wing]]&lt;br /&gt;
 |usedfor = Use it as a cape or in [[Ghetto Surgery|ghetto surgery]]&lt;br /&gt;
 |strategy = For cape, put it on your back, for ghetto surgery, [[Ghetto Surgery|see instruction]]&lt;br /&gt;
 |description = A surprisingly soft linen bedsheet. Comes in many different colors for different places and for each head of department!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Flare}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Flare&lt;br /&gt;
 |image = Flare.png&lt;br /&gt;
 |foundin = Emergency toolboxes&lt;br /&gt;
 |usedfor = Source of light&lt;br /&gt;
 |strategy = &lt;br /&gt;
 |description = A red Nanotrasen issued flare. There are instructions on the side - &amp;quot;pull cord, make light&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A DIY-version of this a [[File:Torch.png]] Torch, you can make one by combining a log with a dried wheat or ambrosia.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Janitorial Supplies===&lt;br /&gt;
While still accessible by most crew, these items are most easily obtainable by the [[Janitor]].&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mop}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Mop&lt;br /&gt;
 |image = Mop.png&lt;br /&gt;
 |foundin = [[Custodial Closet]]&lt;br /&gt;
 |usedfor = Used to clean the floor, angering the entire crew when the halls are wet&lt;br /&gt;
 |strategy = Fits nicely in a backpack. Dip in the [[Janitorial Cart]], [[Bucket]] or in a sink to make it wet. Try mixing [[ammonia]] with the water to make a [[Guide to chemistry#Space Cleaner|nonslip cleaner]].&lt;br /&gt;
 |description = The [[Janitor]] starts with one.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Space Cleaner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Space Cleaner&lt;br /&gt;
 |image = Cleaner.png&lt;br /&gt;
 |foundin = [[Custodial Closet]], [[Medbay]]&lt;br /&gt;
 |usedfor = A better cleaner than water. Doesn&#039;t cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean clothing&lt;br /&gt;
 |strategy = Use it in your hand to switch it to smaller pressure for conserving the Space Cleaner&lt;br /&gt;
 |description = Not to be confused with the liquid created in [[Guide to chemistry|Chemistry]]. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining one part [[ammonia]] with one part water.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bucket}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bucket&lt;br /&gt;
 |image = bucket.png&lt;br /&gt;
 |foundin = [[Custodial Closet]], [[Hydroponics]], can be made in an [[Autolathe]]&lt;br /&gt;
 |usedfor = They can be used by [[janitor|several]] [[botanist|different]] [[roboticist|jobs]] as part of their actual duties&lt;br /&gt;
 |strategy = Fill with water and splash on the floor and make everyone fall&lt;br /&gt;
 |description = A bucket holds liquid only, most commonly water. It holds up to 70 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Light Replacer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Light Replacer&lt;br /&gt;
 |image = lightreplacer0.png&lt;br /&gt;
 |foundin = [[Custodial Closet]], can be made in a [[Protolathe]]&lt;br /&gt;
 |usedfor = Replacing broken light bulbs or making evil traps for people that can&#039;t see in the dark&lt;br /&gt;
 |strategy = Fill with light bulbs or glass sheets and just start replacing those broken lights&lt;br /&gt;
 |description = An item which uses magnets to easily replace lights. Perfect for the lazy janitor!&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:lightreplacer1.png]]Can be [[emag|emagged]] to unlock [[Janitor#Halls of Blood|mischievous features]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Light Tube}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Light Tube&lt;br /&gt;
 |image = Light_Tube.png&lt;br /&gt;
 |foundin = [[Custodial Closet]], [[Emergency Storage]]s, [[Maintenance]], can be made in an [[Autolathe]]&lt;br /&gt;
 |usedfor = Replacing broken lights&lt;br /&gt;
 |strategy = Apply it to a new [[light fixture]] or an old one if its light is broken.&lt;br /&gt;
 |description = A replacement light tube. [[File:Light_Bulb.png]] Bulbs are the lesser used light-source on the station.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mousetrap}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Mousetrap&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
 |foundin = [[Custodial Closet]]&lt;br /&gt;
 |usedfor = Used for pest control and [[Grenade]] construction&lt;br /&gt;
 |strategy = Place them everywhere in [[Maintenance]], fill a backpack containing the nuke disk with them&lt;br /&gt;
 |description = Click it in your hand to activate it, then drop it on the floor.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Soap}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Soap&lt;br /&gt;
 |image = Soaps.gif&lt;br /&gt;
 |foundin = [[Custodial Closet]], [[Theatre]], [[Captain&#039;s Quarters]]&lt;br /&gt;
 |usedfor = Used to clean floors and objects&lt;br /&gt;
 |strategy = Place one on the floor to slip anyone who walks over it.&lt;br /&gt;
 |description = Hold it in your hand and click on the surface you&#039;d like to clean. Don&#039;t let the [[clown]] get his hands on this! Soap runs out after 100 uses (300 for NT soap), but more can be created in [[chemistry]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===Basic Devices===&lt;br /&gt;
These items are usually found strewn about [[Maintenance]] or from the [[File:Vendgeneric.gif|32px|link=Vending machines#Vendomat|Vendomat]][[Vending machines#Vendomat|Vendomat&#039;s]] in [[Primary Tool Storage]] and in [[Toxins]]. You can use a [[Screwdriver]] on all of these to make them attachable to other devices, these are mainly used in the creation of [[Guide to toxins|bombs]] or [[Grenade|grenades]].&lt;br /&gt;
&lt;br /&gt;
{{anchor|Timer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Timer&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Chemistry]], [[Conference Room]], Hacked [[Vendomat]]&lt;br /&gt;
 |usedfor = Used mostly for making [[Guide_to_toxins|bomb]]s and [[Grenade]]s&lt;br /&gt;
 |strategy = ?&lt;br /&gt;
 |description = A timer... it counts down... 3... 2... 1... boom?&amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Proximity Sensor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Proximity Sensor&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Robotics]], [[Vendomat]], [[Autolathe]]&lt;br /&gt;
 |usedfor = Used mostly for making [[Guide_to_toxins|bomb]]s/[[Grenade]]s or robots&lt;br /&gt;
 |strategy = Screwdriver it, attach it to whatever you want to react to people&#039;s presence&lt;br /&gt;
 |description = This is used to detect people getting close.&amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Remote Signaling Device}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Remote Signaling Device&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Research Division]], [[Vendomat]], [[Autolathe]]&lt;br /&gt;
 |usedfor = Can be attached to [[Igniter]]s for [[Grenade]] construction, [[Guide_to_toxins|bomb]] construction, and a lot less commonly, wires on doors&lt;br /&gt;
 |strategy = Can be attached to wires on anything with a panel and work like a remote [[Multitool]]. If used right, two of these can be used in place of an [[Multitool]]&lt;br /&gt;
 |description = Sends a pulse when it receives a signal with the right code and frequency.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be attached to a [[Proximity Sensor]] to make a simple alarm system.&amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between sending and receiving/attaching mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Hitting a Remote Signaling Device with another one will copy its frequency to it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Igniter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Igniter&lt;br /&gt;
 |image = Igniter.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Chemistry]], [[Vendomat]], [[Autolathe]]&lt;br /&gt;
 |usedfor = Used mostly for &amp;lt;s&amp;gt;starting fires&amp;lt;/s&amp;gt; making bombs/[[Grenade]]s, or stunprods.&lt;br /&gt;
 |strategy = ?&lt;br /&gt;
 |description = Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Voice Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Voice Analyzer&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 |foundin = Hacked [[Vendomat]], [[Autolathe]]&lt;br /&gt;
 |usedfor = Password controlled doors, and [[Grenade]] construction&lt;br /&gt;
 |strategy = Click it to configure trigger word and then attach to &amp;lt;s&amp;gt;nuclear device&amp;lt;/s&amp;gt; door bolt wire&lt;br /&gt;
 |description = A small electronic device able to record a voice sample, and send a signal when that sample is repeated.&amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Multitool.png|link=Multitool]] [[Multitool]] to toggle between the four modes of use.&lt;br /&gt;
&lt;br /&gt;
* Inclusive&lt;br /&gt;
* Exclusive&lt;br /&gt;
* Recognizer&lt;br /&gt;
* Voice Sensor&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Infrared Emitter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Infrared Emitter&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 |foundin = [[Autolathe]]&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Create trip mines by combining these with grenades. Set up door chimes for public areas like the medbay lobby.&lt;br /&gt;
 |description = Emits a visible or invisible beam and is triggered when the beam is interrupted. &amp;lt;br&amp;gt;Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Sensor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Health Sensor&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
 |foundin = [[Vendomat]]&lt;br /&gt;
 |usedfor = Sending a signal to assemblies when either you a.) die or b.) enter a critical state.&lt;br /&gt;
 |strategy = May be used in conjunction with bomb assemblies to trigger their activation upon your death.&lt;br /&gt;
 |description = Can be used in most assemblies to trigger something upon your death or critical injury. &amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[File:Screwdriver_tool.png|link=Screwdriver]] [[Screwdriver]] to toggle it between normal and attachment mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Activate it in hand to toggle it between on and off. Alt-click it to toggle between the two modes of use:&lt;br /&gt;
*Detect death&lt;br /&gt;
*Detect critical state&lt;br /&gt;
&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==Containers==&lt;br /&gt;
{{anchor|Mechanical Toolbox}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
|name = Mechanical Toolbox&lt;br /&gt;
|image = BlueToolbox.png&lt;br /&gt;
|foundin = [[Engineering]], [[Primary Tool Storage]] and many places around the station including tool storage and the locker room&lt;br /&gt;
|usedfor = Contains that which are needed whenever you want to [[Guide to construction|construct]] or [[Guide to construction|deconstruct]] something.&lt;br /&gt;
|strategy = It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have&lt;br /&gt;
|contents = [[File:Screwdriver tool.png|link=Screwdriver]] [[File:Wrench.png|link=Wrench]] [[File:Welder.png|link=Welding Tool]]&amp;lt;br&amp;gt; [[File:Crowbar.png|link=Crowbar]] [[File:Analyzer.png|link=Analyzer]] [[File:Wirecutters.png|link=Wirecutters]] &lt;br /&gt;
|description = This toolbox contains many tools needed in the day-to-day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you&#039;ll need. If your job is to repair damage, the tools will be needed when you&#039;ll have to fix the inevitable mistakes you&#039;ll make.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Electrical Toolbox}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
|name = Electrical Toolbox&lt;br /&gt;
|image = Ytoolbox.png&lt;br /&gt;
|foundin = [[Engineering]], [[Primary Tool Storage]], [[Tech Storage|Tech storage]]&lt;br /&gt;
|usedfor = Contains tools which you&#039;ll need when fixing or breaking electrical equipment&lt;br /&gt;
|strategy = The electrical toolbox is good to have when traitoring. Although you&#039;ll likely also need a [[weldingtool]] and [[multitool]] to be an effective traitor&lt;br /&gt;
|contents = [[File:Screwdriver tool.png|link=Screwdriver]] [[File:Wirecutters.png|link=Wirecutters]] [[File:t-ray.gif|link=T-ray scanner]] [[File:Crowbar.png|link=Crowbar]] [[File:CableCoils.png|link=Cable Coils]] [[File:CableCoils.png|link=Cable Coils]] [[File:CableCoils.png|link=Cable Coils]]&lt;br /&gt;
|description = The electrical toolbox&#039;s contents are intended to help fix (and break) electrical equipment. [[Gloves|Insulated gloves]] are a must when dealing with electricity though.&lt;br /&gt;
&lt;br /&gt;
Yellow toolboxes have a small chance of containing a pair of [[Gloves|insulated gloves]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Emergency Toolbox}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
|name = Emergency Toolbox&lt;br /&gt;
|image = Redtoolbox.png&lt;br /&gt;
|foundin = emergency lockers and storage areas&lt;br /&gt;
|usedfor = Contains tools which are useful in emergencies&lt;br /&gt;
|strategy = It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful as well as a crowbar&lt;br /&gt;
|contents = [[File:Flashlight.png|link=Flashlight]] or a [[File:Flare.png|link=Flare]] [[File:Station_Bounced_Radio.png|link=Station Bounced Radio]] [[File:MiniFE.png|link=Minature Fire Extinguisher]] [[File:Crowbar.png|link=Crowbar]] [[File:Emergency welding tool.png|link=Emergency welding tool]]&lt;br /&gt;
|description = The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a station bounced radio, a fire extinguisher, and an emergency welding tool, all of which are useful tools to have when the situation inevitably spirals out of control.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Artistic Toolbox}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
|name = Artistic Toolbox&lt;br /&gt;
|image = Artistic toolbox.png&lt;br /&gt;
|foundin = Maintenance&lt;br /&gt;
|usedfor = Contains art supplies.&lt;br /&gt;
|strategy = It is very heavy, useful for the beating up of people. Contains a lot of wires, useful for zipties.&lt;br /&gt;
|contents = [[File:Crowbar.png|link=Crowbar]] [[File:Crayonbox.png]] [[File:CableCoils.png|link=Cable Coils]]x8&lt;br /&gt;
|description = This toolbox provides you with art supplies similar to those you get in art storage. A crayon box, wires for wire art, and a crowbar to remove the tiles so that you can lay cable. All wires have a fixed color, as opposed to the random colors in art storage and the vending machines. The colors are: red, yellow, darkblue, green, purple, brown, cyan, white. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Crayonbox}}&lt;br /&gt;
{{anchor|Box}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = Box&lt;br /&gt;
 |image = box.png&lt;br /&gt;
 |foundin = [[Cargo Loading Area]], [[Atmospherics|Atmospherics Office]], Everyone start out with an &#039;&#039;internals box&#039;&#039;&lt;br /&gt;
 |usedfor = The box is a container that can hold seven items and be stored inside of a [[backpack]]&lt;br /&gt;
 |strategy = Improve your inventory space drastically at the expense of accessibility. Store junk in it.&lt;br /&gt;
 |description = Can be folded flat for cardboard by clicking it in your hand when it&#039;s empty. It can only hold tiny and small items. Everyone starts with a box that contains a [[breath mask]], an [[emergency oxygen tank]] and a [[General items#Epinephrine MediPen|medipen]], commonly referred to as your &amp;quot;internals box&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Boxes can come in many forms, some can only have specific items in them. [[File:box.png]][[File:LightBox.png]][[File:ChefBox.png]][[File:Handcuffsbox.png]][[File:Flashbangbox.png]][[File:Srybox.png]][[File:BeakerBox.png]][[File:DiskBox.png]][[File:GlassesBox.png]][[File:BodybagBox.png]][[File:SterileMaskBox.png]][[File:MousetrapBox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
A [[File:Crayonbox.png]] Crayonbox holds [[Crayon]]s.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Briefcase}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = Briefcase&lt;br /&gt;
 |image = briefcase.png&lt;br /&gt;
 |foundin = [[Law Office]]&lt;br /&gt;
 |usedfor = A briefcase is a bulky item that can hold up to seven tiny, small, or normal items.&lt;br /&gt;
 |strategy = Fill it with seven boxes and carry the entire station in one hand.&lt;br /&gt;
 |description = By default it is filled with one [[pen]] and six sheets of [[paper]]. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The [[lawyer]] and [[detective]] get one.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = [[Clothing and Accessories#Backwear|Clothing Backwear Items with Additional Storage Capabilities]]&lt;br /&gt;
 |image = Backpack.png&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = [[Clothing and Accessories#Belts|Clothing Belt Items with Additional Storage Capabilities]]&lt;br /&gt;
 |image = Utilitybelt.png&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{{anchor|Locker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = [[Locker|Locker]]&lt;br /&gt;
 |image = Locker.png&lt;br /&gt;
 |foundin = Most areas and departments where things are stored&lt;br /&gt;
 |usedfor = Storage for items. Especially large items -- such as &amp;lt;s&amp;gt;corpses,&amp;lt;/s&amp;gt; other lockers, [[crates]], and [[roboticist#cyborgs|certain robots]] or equipment -- cannot fit inside.&lt;br /&gt;
 |strategy = Store away your wares within these, or send them out to [[Cargo]] so they can sell it and it&#039;s contents for money.&lt;br /&gt;
 |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], &amp;lt;s&amp;gt;corpses,&amp;lt;/s&amp;gt; and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]]. You can walk into them and close them to hide inside with reduced vision.&lt;br /&gt;
&lt;br /&gt;
Use a [[File:Wrench.png|Wrech|link=Wrench]] [[Wrench]] to bolt them to the floor, or use a [[File:Welder.png|Welding Tool|link=Welding Tool]] [[Welding Tool]] to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in [[Delivery Office]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Supply Crate}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = [[Supply crates|Supply Crate]]&lt;br /&gt;
 |image = GrayCrate.png&lt;br /&gt;
 |foundin = Most areas and departments where things are stored&lt;br /&gt;
 |usedfor = Storage for items. Especially large items -- such as &amp;lt;s&amp;gt;corpses,&amp;lt;/s&amp;gt; [[locker]]s, other crates, and [[roboticist#cyborgs|certain robots]] or equipment -- cannot fit inside.&lt;br /&gt;
 |strategy = Store away your wares within these, or send them out to [[Cargo]] so they can sell it and it&#039;s contents for money.&lt;br /&gt;
 |description = Crates are the second most common storage container on the station. They can store an essentially unlimited amount of items and are worth quite a bit for Cargo. Expect the [[Cargo Technician|Cargo Technicians]] to come asking for your unused crates. You can click+drag your character&#039;s sprite over an adjacent crate to climb on to them, preventing anybody inside them from escaping if you are on top and the crate is closed. When open and on top, you can Rest and then close the crate to hide inside the crate with reduced vision.&lt;br /&gt;
&lt;br /&gt;
Use a [[File:Wrench.png|Wrech|link=Wrench]] [[Wrench]] to bolt them to the floor, or use a [[File:Welder.png|Welding Tool|link=Welding Tool]] [[Welding Tool]] to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in [[Delivery Office]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Intercom}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Intercom&lt;br /&gt;
 |image = wallradio.png&lt;br /&gt;
 |foundin = One is found in almost every room&lt;br /&gt;
 |usedfor = The same as [[headset]]s and [[Station Bounced Radio]]s, but mostly only &amp;lt;s&amp;gt;if&amp;lt;/s&amp;gt; when you don&#039;t have access to either of those&lt;br /&gt;
 |strategy = When a [[crew]]man&#039;s headset is lost or comms are down and a [[Station Bounced Radio]] is nowhere to be found, wall radios are essential to talking with the station at large&lt;br /&gt;
 |description = Intercom wall radios are an immobile version of [[headset]] radios with the same number of frequencies and functions. The [[AI]] can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use &#039;&#039;&#039;say &amp;quot;:i message&amp;quot;&#039;&#039;&#039; to operate these hands-free.&lt;br /&gt;
&lt;br /&gt;
Can be [[Hacking#Radio.2FIntercom|hacked]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Paper Tray}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Paper Tray&lt;br /&gt;
 |image = PaperTray.png&lt;br /&gt;
 |foundin = Office desks&lt;br /&gt;
 |usedfor = Supplies you with all your [[Blood Cult|paper needs.]]&lt;br /&gt;
 |strategy = Take Paper and set your paper-cutting master plans in motion.&lt;br /&gt;
 |description = Paper Paper Paper. Click it to take a piece of paper, or drag it to your sprite to pick the whole thing up.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Janitorial Cart}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Janitorial Cart&lt;br /&gt;
 |image = Janitorial_Cart.png&lt;br /&gt;
 |foundin = [[Custodial Closet]]&lt;br /&gt;
 |usedfor = Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around.&lt;br /&gt;
 |strategy = If you&#039;re the Janitor, fill this with your stuff and drag it around while feeling lightweight.&lt;br /&gt;
 |description = This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Water Tank}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Water Tank&lt;br /&gt;
 |image = WaterTank.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Auxiliary Tool Storage]], [[Emergency Storage]], [[Maintenance]], [[Engineering]], [[Atmospherics]], [[Custodial Closet]], [[Xenobiology]], [[Hydroponics]]&lt;br /&gt;
 |usedfor = Used to fill something with water&lt;br /&gt;
 |strategy = Use a container (syringe, beaker, bottle, bucket) on it to get water.&lt;br /&gt;
 |description = Starts with 1000 units of water.&lt;br /&gt;
High-capacity water tanks ([[File:watertank_high.png]]) start with 10000 units of water. These are found in Hydroponics and Atmospherics. You can refill [[File:Fire extinguisher.gif|Fire Extinguisher|link=Atmospherics items#Fire Extinguisher]] [[Fire Extinguisher|Fire Extinguishers]] with these.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|Fuel Tank}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Fuel Tank&lt;br /&gt;
 |image = FuelTank.png&lt;br /&gt;
 |foundin = [[Primary Tool Storage]], [[Auxiliary Tool Storage]], [[Emergency Storage]], [[Maintenance]], [[Engineering]], [[Atmospherics]], [[Mining Station]], [[Mining Dock]]&lt;br /&gt;
 |usedfor = Refill [[welding tool]]s with this&lt;br /&gt;
 |strategy = DO &#039;&#039;&#039;NOT&#039;&#039;&#039; use a lit welder on this. Or do, if you want boom. Causes minor toxin damage when ingested.&lt;br /&gt;
 |description = Starts with 1000 units of welding fuel. Use an unlit [[File:Welder.png|Welding Tool|link=Welding Tool]] [[Welding Tool]] on it to refill the Welding Tool.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Filing Cabinet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Filing Cabinet&lt;br /&gt;
 |image = FilingCabinet.png&lt;br /&gt;
 |foundin = Most areas with &#039;Office&#039; in its name, [[Security Posts]], [[Vault]], [[Robotics]], [[Testing Lab]], [[Telecommunications]]&lt;br /&gt;
 |usedfor = Store papers, folders and photos in these&lt;br /&gt;
 |strategy = Store forms (requisition forms and others) and printed forensics scans in these.&lt;br /&gt;
 |description = The [[Law Office]] contains the crew&#039;s employment contracts.&lt;br /&gt;
Drawers ([[file:ChestDrawer.png]]) are a cosmetic variation of the filing cabinet.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Condiment Dispenser}}&lt;br /&gt;
{{anchor|CondiMaster Neo}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Condiment Dispenser&amp;lt;br&amp;gt;CondiMaster Neo&lt;br /&gt;
 |image = ChemMaster.png&lt;br /&gt;
 |foundin = [[Kitchen]]&lt;br /&gt;
 |usedfor = Dispensing condiments&lt;br /&gt;
 |strategy = Make a mix of condiments and dispense a packet or bottle of it.&lt;br /&gt;
 |description = Condiment packets and bottles are used in cooking. Very useful if you need to seperate ingredients or to extract [[Guide to chemistry#Toxins|potent chemicals]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condiments produced:&#039;&#039;&#039; See [[Guide_to_food_and_drinks#All-In-One-Grinder|here]] for a list of condiments.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bathroom Equipment===&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sink}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Sink&lt;br /&gt;
 |image = Sink.png&lt;br /&gt;
 |foundin = [[Medbay]], [[Kitchen]], [[Hydroponics]], [[Garden]], [[Research Division|Research Division access]], most bathrooms/restrooms&lt;br /&gt;
 |usedfor = Cleaning your hands and face or other equipment&lt;br /&gt;
 |strategy = Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it&lt;br /&gt;
 |description = If you have nothing in your active hand, you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). Suggested uses include washing stun batons, along with other medical items.&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Shower}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Shower&lt;br /&gt;
 |image = Shower.png&lt;br /&gt;
 |foundin = [[Medbay]], [[Dormitory]], [[Research Division|Research Division access]], [[Prison Wing]], [[Captain&#039;s Quarters]]&lt;br /&gt;
 |usedfor = Cleaning yourself, extinguishing people on fire, creating slip hazards&lt;br /&gt;
 |strategy = You can wash blood-stained items and clothes under a shower as well as yourself. Use a wrench to set a shower for [[Medical Doctor#A Deep Freeze|ghetto cryo]].&lt;br /&gt;
 |description = The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division.&lt;br /&gt;
Switch the shower on and off with an empty hand. &amp;lt;br&amp;gt;Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal.&amp;lt;br&amp;gt; Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns.&lt;br /&gt;
A shower with freezing water can provide a suitable environment for [[cryoxadone]], which will heal more than the burn damage caused by the freezing temperature.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mirror}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mirror&lt;br /&gt;
 |image = Mirror.png&lt;br /&gt;
 |foundin = [[Medbay]], [[Dormitory]], [[Locker Room]]&lt;br /&gt;
 |usedfor = Personal grooming&lt;br /&gt;
 |strategy = Click it to change your hairstyle. &amp;lt;br&amp;gt;Only male characters can change their facial hair but any spaceman can attempt to change the hair on their head.&lt;br /&gt;
 |description = If broken, you can repair it with a welding tool.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Toilet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Toilet&lt;br /&gt;
 |image = ToiletLidDown.png&lt;br /&gt;
 |foundin = Restrooms and bathrooms: [[Locker Room]], [[Dormitory]], [[Captain&#039;s Quarters]], [[Prison Wing]]&lt;br /&gt;
 |usedfor = Sanitation, secret storage&lt;br /&gt;
 |strategy = Use a container on a toilet to fill it with water. Use a crowbar on it to loudly pry off the cistern lid and store up to 2 items in the cistern.&lt;br /&gt;
 |description = The HT-451, a torque rotation-based, waste disposal unit for small matter. &lt;br /&gt;
Prying off the cistern lid with a [[File:Crowbar.png|Crowbar|link=Crowbar]] [[Crowbar]] will allow you to store up to two small items inside. This will create a loud noise when doing so, so make sure nobody is around when stashing your contraband.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>ChetMasterson</name></author>
	</entry>
	<entry>
		<id>https://wiki.beestation13.com/w/index.php?title=Jobs&amp;diff=31597</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.beestation13.com/w/index.php?title=Jobs&amp;diff=31597"/>
		<updated>2020-04-13T04:51:54Z</updated>

		<summary type="html">&lt;p&gt;ChetMasterson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Beestation, your job is somewhat akin to your character class.  It defines your starting equipment, your  [[identification_card|access]] on board the station, and what you&#039;re supposed to be doing. Remember, these job descriptions are for humor purposes only. Please follow common sense.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- please remember that this was once in alphabetical order. The reason it was changed is that the list was simply too long for the alphabet to make it easily navigable. It has been changed to match the categorization in the Jobs template, which you can see at the bottom of each job page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Chain of Command]]&lt;br /&gt;
* [[Standard Operating Procedure]]&lt;br /&gt;
* [[Guides]]&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[Job selection and assignment]]&lt;br /&gt;
* [[Job specific guidelines]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#EEEEFF;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_captain.png|64px|link=Captain]]&amp;lt;br&amp;gt;[[Captain]]&lt;br /&gt;
|The Captain is an important role that often dictates the direction and outcome of the round. They are responsible for thwarting traitors, hiding the [[High-risk_items#Nuclear_authentication_disk|nuclear authentication disk]], and coordinating with Centcomm and crew via the [[Computers#Communications_Console|Communications Console]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Head of Personnel]]&lt;br /&gt;
|The HoP assists the crew by provisioning access to other crewmembers when needed. He can change job roles, fire unruly crew, and guards an essential crewmember in his office. The HoP is relatively armed, and can often assist in thwarting traitors. However, unlike the Captain, he is not immune to [[Jobs#Antagonists|corruption]]...&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#EEEEFF;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:darkred;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:darkred;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:darkred;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Head of Security]]&lt;br /&gt;
|The HoS is in charge of managing security and coordinating efforts to detain enemies of Nanostrasen. A tightly run security department can ensure no human harm occurs. However, this rarely goes as planned. Playing as the HoS requires a great level of familiarity with security operations but is highly rewarding.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_warden.png|64px|link=Warden]]&amp;lt;br&amp;gt;[[Warden]]&lt;br /&gt;
|The warden is head of the brig, where, from his office, he watches his fellow officers beat and flash criminal scum while he writes long fan-fictions about himself and the xenomorph queen. He also performs oversight on the armory, being a stickler about getting that darn disabler, which can be vital to the ship&#039;s function in stopping high-risk threats. Being a warden requires a watchful eye over prisoners so that [[Space_Law |Space Law]] is not violated and no lethal weaponry is left unsecured.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_security.png|64px|link=Security Officer]]&amp;lt;br&amp;gt;[[Security Officer]]&lt;br /&gt;
|Revel in the fact that you&#039;re generally hated by the station and can do nothing about it. The security officer is responsible patrolling the station, responding to calls for help, capturing and detaining (the correct) criminal, alerting their department of any developments, performing random searches and abusing the clown. Don&#039;t forget trying to be the good guy, and failing.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_detective.png|64px|link=Detective]]&amp;lt;br&amp;gt;[[Detective]]&lt;br /&gt;
|Chain Smoke Cigs, Shoot baddies with the cowboy gun, loose the cowboy gun when clown slips you. The detective is in charge of investigating crime scenes for the perpetrator, but will most likely just not a few notes down, call it a closed case, and make it in time for happy hour. They are armed with a powerful sidearm and a fingerprinting device. A robust detective can track down criminals and stop their spree dead in its tracks.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Engineering ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#FFFFDD;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Chief Engineer]]&lt;br /&gt;
|The Chief Engineer comes equipped with state of the art tools and access to both engineering departments. Your job as the CE is to coordinate your team of Station Engineers and Atmospheric Techs, using your familiarity with engineering to oversee the successful operation of the station&#039;s [[Supermatter|power source]], rebuild damage and hull breaches, [[High-risk_items#Station_Blueprints|repurpose]] areas of the station, and fix the [[Guide_to_Telecommunications|Telecommunications]]. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_engineer.png|64px|link=Station Engineer]]&amp;lt;br&amp;gt;[[Station Engineer]]&lt;br /&gt;
|The arm of the Chief Engineer. Your job is to set up the engine and repair any damage to hull and equipment. Nothing is broken? Just give it a few minutes. A vital function of this job is providing [[Machines|machines]] for individual departments and upgrading their components if science is busy elsewhere. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_atmos.png|64px|link=Atmospheric Technician]]&amp;lt;br&amp;gt;[[Atmospheric Technician]]&lt;br /&gt;
|Atmospheric Technicians control one of the most complex departments on the station. Left completely untouched, it will operate at minimum efficiency, but an effective atmospherics department requires a heap of knowledge regarding the function of gases aboard SS13. As an atmospherics tech, you are capable of setting air alarms and redirecting gas flow to prevent or stop harm to the crew. You are also incredibly more effective at dealing with [[Plasma|fires]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#EEEEFF;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Research Director]]&lt;br /&gt;
|Oversee the [[Scientist|scientists]] and [[Roboticist|roboticists]] of your department, which is consistently in an arms race for research points and materials from the protolathe. Being the RD requires familiarity with all science departments. An effective RD can help contain [[Guide_to_malfunction|malfunctioning silicons]] and gather tremendous research points through [[Guide_to_toxins|toxins]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:scientist_generic.png|64px|link=Scientist]]&amp;lt;br&amp;gt;[[Scientist]]&lt;br /&gt;
|A swiss army knife of the science and research department. Your job as a scientist ranges from researching at the [[Guide_to_Research_and_Development#Tech_Webs|console]], experimenting in [[Guide_to_xenobiology|xenobiology]], crafting elaborate explosives in [[Guide_to_toxins|toxins]], to dispensing [[Guide_to_Nanites|nanites]] for the crew. A critical part of this job is performing upgrades to the various departments, improving their efficiency.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roboticist.png|64px|link=Roboticist]]&amp;lt;br&amp;gt;[[Roboticist]]&lt;br /&gt;
|As a roboticist, your primary job is creating an army of [[Guide_to_robotics#Exosuit_Fabricators|cyborgs]], [[Guide_to_robotics#Bots|automated bots]], and hulking [[Guide_to_robotics#Exosuits|mechs]] in order to assist the station when the materials provide. You can convert crew to cyborgs, sometimes unwillingly, and spawn new brains when organic ones are absent. Having some [[Guide_to_robotics#Surgery|surgery]] expertise makes an effective roboticist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#EEEEFF;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Chief Medical Officer]]&lt;br /&gt;
|The primary function of the CMO is overseeing a staff of medical crew to intake patients, dispense chemicals, cure epidemics, perform surgeries and DNA mutations, and clone or properly dispense of the dead. It is helpful to understand the other departments in order to prevent chemistry from [[Chemical_recipes#Meth_Explosion|exploding]] or virology from releasing harmful viruses.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:MedicalDoctor.png|64px|link=Medical Doctor]]&amp;lt;br&amp;gt;[[Medical Doctor]]&lt;br /&gt;
|A relatively relaxed position when it&#039;s not covered in bodies and Medbay isn&#039;t on fire, a medical doctor assists the crew by placing people inside [[Guide_to_medicine#Using_Stasis_Beds.2C_Cryogenics_and_Sleepers|machines]] that heal damage, clone the ones that took too much damage, [[Medical_items#Defibrillator|defibrillate]] the recently passed, and ensure the [[Morgue|proper disposal]] of bodies. It is helpful to understand surgery in this role to assist the near-unrecoverable. A robust doctor makes [[Guide_to_medicine#Death|effective use]] of examining patients before treating or cloning them to drastically reduce work load. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemist.png|64px|link=Chemist]]&amp;lt;br&amp;gt;[[Chemist]]&lt;br /&gt;
|The chemists play an important role in the medical department by operating [[Medical_items#Chem_Dispenser|dispensers]] to mix ingredients from [[Guide_to_chemistry#Components|recipes]] that will assist, or destroy the station. Playing this department can be relaxed at times until epidemics break out and the crew start breaking in. A robust chemist records recipes for easy reuse, keeps medical staff supplied with [[Guide_to_chemistry#Synthflesh|useful drugs]], and has virus cures loaded in the [[Machines#Smartfridge|smartfridge]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Geneticist.png|64px|link=Geneticist]]&amp;lt;br&amp;gt;[[Geneticist]]&lt;br /&gt;
|Geneticists operate a lab where they experiment on monkeys and collect DNA sequences from crew in order to rush beneficial mutations as quickly as possible. Though they are technically intended to operate the cloning machine near their station, they are often preoccupied. A robust geneticist produces and distributes beneficial mutations to the crew via injectors.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_virologist.png|64px|link=Virologist]]&amp;lt;br&amp;gt;[[Virologist]]&lt;br /&gt;
|Virologists work from a secluded lab, operating a [[Infections#PanD.E.M.I.C_2200|PanD.E.M.I.C_2200]] in order to mutate virus straits towards beneficial traits. Playing virologist requires a bit of luck and patience, and administering viruses can prove even more difficult. Making simple mistakes as a virologist can lead to your lynching. A robust virologist coordinates with the CMO, AI, and chemists in order to release viruses to distrusting crew.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Civilian ==&lt;br /&gt;
=== Supply ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#FFFFDD;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Quartermaster]]&lt;br /&gt;
|Order crates and make sure your [[Cargo Technician|slaves]] do their jobs. Be an extremely vulnerable target for the [[Revolution]]. Order guns and secede from the station. Order virus crates and release the contents. &amp;lt;s&amp;gt;Force Lisa into sexual servitude with Ian.&amp;lt;/s&amp;gt; Pet Lisa. Trade an assistant a toolbelt, multitool, rubber gloves, and a welding hat if they steal Runtime. Order a shitton of NULL_CRATES and cry in deadchat when raided and killed by security.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cargo.png|64px|link=Cargo Technician]]&amp;lt;br&amp;gt;[[Cargo Technician]]&lt;br /&gt;
|Push dem crates. Promote shorts as they are comfy and easy to wear. Steal &amp;lt;s&amp;gt;emitters&amp;lt;/s&amp;gt; cargo in general. Give the MULEs a thirst for human blood. Whine because Security arrested you for ordering guns.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_shaft.png|64px|link=Shaft Miner]]&amp;lt;br&amp;gt;[[Shaft Miner]]&lt;br /&gt;
|Mine rocks, try to mine monsters. Get science and robotics materials to get cool things. Go on a quest for the clown planet. Shoot people with your kinetic accelerator as if they were &amp;lt;s&amp;gt;rocks&amp;lt;/s&amp;gt; monsters. Collapse in despair when the shuttle is called early. Collapse in general when goliaths robust you. Search for cool loot instead of actually mining for ore. &amp;quot;Accidentally&amp;quot; lure a [[Megafauna]] to the station. Fall into a chasm and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Service ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#EEEEFF;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#DDA0DD;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_janitor.png|64px|link=Janitor]]&amp;lt;br&amp;gt;[[Janitor]]&lt;br /&gt;
|Janitors perform the deceptively difficult job of cleaning the station, which is quickly filled with trash, then bullet casings, then blood. A robust janitor makes effective use of holographic walk signs and cleaning grenades to keep the station looking as clean as possible.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_barman.png|64px|link=Bartender]]&amp;lt;br&amp;gt;[[Bartender]]&lt;br /&gt;
|Bartenders function as the station&#039;s entertainment in the kitchen. Sometimes the crew abandon their work to come and get absolutely wrecked at the bar. Your job as a Bartender is to fulfill that requirement by mixing lengthy recipes into borderline-illegal concoctions. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chef.png|64px|link=Chef]]&amp;lt;br&amp;gt;[[Cook]]&lt;br /&gt;
|The organic crew on Space Station 13 need food to keep their spirits up. Being a chef means cooking up meals and operating equipment that can range from very simple to overly complex, and more-than-once you will be offered to serve questionable items to the crew, like human and brain burgers. Yum!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_botanist.png|64px|link=botanist]]&amp;lt;br&amp;gt;[[Botanist]]&lt;br /&gt;
|Botanists operate a department traditionally filled full of wheat and weed. Being a botanist means preparing ingredients for the chef at the minimum, but the robust botanist is able to create a very diverse list of plants that perform nearly any operation, including cloning dead crewmen into plants and plant based explosive devices. The robust botanist is able to secure equipment necessary to greatly improve their work speed, keeping the kitchen and medical stocked while performing their own experiments.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#D8BFD8;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#9ACD32;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#9ACD32;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#9ACD32;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_assistant2.png|64px|link=Assistant]]&amp;lt;br&amp;gt;[[Assistant]]&lt;br /&gt;
|Your job as an assistant is to assist. Or, at least, that&#039;s what CentCom asks of every [[Terminology#Graytide|greytider]]. With minimal access to all departments, this job is reserved for beginners and veterans seeking a challenge. The robust assistant performs a variety of roles while officially being none.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;None&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_clown.png|64px|link=Clown]]&amp;lt;br&amp;gt;[[Clown]]&lt;br /&gt;
|Honk! The clown is a challenging role which usually finds you at the end of a boot or baton. The clown has officially no purpose on the station other than to entertain and/or harass the crew, playing simple and sometimes complex pranks while attempting to remain uncaptured once security has enough of your shenanigans. Playing a clown almost guarantees you will be griefed or ejected from every department.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;HONK!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_mime.png|64px|link=Mime]]&amp;lt;br&amp;gt;[[Mime]]&lt;br /&gt;
|&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chaplain.png|64px|link=Chaplain]]&amp;lt;br&amp;gt;[[Chaplain]]&lt;br /&gt;
|The chaplain performs rites and rituals from within his own Chapel located on every station. A large amount of roleplay is to be taken into consideration while playing the chaplain, which consists of trying to convert crew members to whatever religion you&#039;re professing, all the while helping the station purge any other [[Blood_Cult|religion]] you may come across. The robust chaplain becomes an unstoppable force armed with a powerful melee weapon.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_librarian.png|64px|link=Curator]]&amp;lt;br&amp;gt;[[Curator]]&lt;br /&gt;
|The curator oversees the library from within the station. With a unique set of tools and weaponry, the Curator performs a traditionally roleplay-heavy job which sometimes includes research in order to stop [[Devil|infernals]], should the need arise. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_lawyer.png‎|64px|link=Lawyer]]&amp;lt;br&amp;gt;[[Lawyer]]&lt;br /&gt;
|The lawyer keeps a watchful eye over the rights of prisoners, ensuring prisoner&#039;s rights are not violated, keeping the innocent and guilty out of jail. Being a lawyer requires patience and roleplay as you will be doing a considerable amount of in-character conversations, including but not limited to court proceedings. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-human ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#A9A9A9;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#A9A9A9;&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#A9A9A9;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:AI.gif|64px|link=AI]]&amp;lt;br&amp;gt;[[AI]]&lt;br /&gt;
|The AI is the omnipresent experimental on-board intelligence installed by NanoStrasen. The AI is a very complex role that requires some familiarity on par with captaincy and adherence to roleplay that follows your [[AI_modules|lawset]]. With no hands to perform physical operations, your job is to oversee the entire station should your cameras permit, allowing access to crew members and altering the operation of machines on the station. You are quickly targeted should you prove ineffective, quickly blamed for mistakes out of your grasp, and quickly destroyed as a high-value target to saboteurs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_borg.png|64px|link=Cyborg]]&amp;lt;br&amp;gt;[[Cyborg]]&lt;br /&gt;
|Cyborgs on the station fulfill a variety of roles, come equipped with a multitude of modules to pick the correct tool, but lack any form of hands to carry objects. Playing cyborg means all access to the entire station, however you are often bound by lawsets or orders from crew that you must act upon. While slaved to an AI, you are subservient to it and humans alike, making you a go-to for airlock access and tools for everyone nearby. Not following your laws, ignoring orders, or rousing distrust in any way is a quick ticket to being remotely detonated by [[Computers#Robotics_Control|console]], and destruction of &amp;quot;rogue borgs&amp;quot; is generally less frowned upon than murdering assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic drone.png|64px|link=Drone]]&amp;lt;br&amp;gt;[[Drone]]&lt;br /&gt;
|Currently the only way to play as a drone is to take the role of a derelict drone at the derelict station. As a drone you become essentially a robotic pet, somewhere akin to a PAI, traversing the station and interacting with crew.&lt;br /&gt;
&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pai.png|64px|link=Personal AI]]&amp;lt;br&amp;gt;[[Personal AI]]&lt;br /&gt;
|PAI is a ghost role that you must submit your personality to, and a crew member must accept your submission via a PAI device. Once accepted, the PAI fulfills several jobs, which can include keeping crew members company, to playing music, to hacking airlocks.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shade.png|64px|link=Construct]]&amp;lt;br&amp;gt;[[Construct]]&lt;br /&gt;
|An ethereal being at the behest of the chaplain. Your job as a construct is similar to a PAI, entertaining your master or the crew. However, you are susceptible to death by cultists and nonhuman simplemobs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Easy to Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ghost2.png|64px|link=Ghost]]&amp;lt;br&amp;gt;[[Ghost]]&lt;br /&gt;
|Playing ghost occupies the space of the observer after your character has died. You are able to follow suspected antagonists, teleport across station, and watch the station destruct in real time. Ghosts have access to [[Terminology#Deadchat|deadchat]] to communicate and/or vent with other ghosts while eavesdropping on every other living channel in the round. However, consider that any knowledge gained while dead is considered meta knowledge of the round; should you be revived or take on another role, you are expected to completely forget.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Ghastly!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Antagonists ==&lt;br /&gt;
=== Main Antagonists ===&lt;br /&gt;
Main Antagonists are typically the primary antagonist of a single round, and form the backbone of how a round progresses.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:silver;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:brown;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:brown;&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:brown;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Traitor]]&amp;lt;br&amp;gt;[[Traitor]]&lt;br /&gt;
|Traitors come in two varieties: Traditional Syndicate agents and International Affairs agents. As a traitor, you are equipped with an uplink to requisition equipment with a limited budget to accomplish your objectives. Playing as traitor allows for a variety of playstyles in order to achieve mission, from murder, to espionage, to hijacking the evacuation shuttle.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Not_Malf.gif|64px|link=Malfunctioning AI]]&amp;lt;br&amp;gt;[[Malfunctioning AI]]&lt;br /&gt;
|Malfunctioning AIs serve themselves and themselves only. When malfunctioning, the AI is able to hack [[Engineering_items#APC|power controls]] in order to upgrade its abilities, while attempting to stay undetected until it is unstoppable. Your objective as a malfunctioning AI can range from simple and stealthy assassination to outright extinction of all organic crew on the station.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Changeling]]&amp;lt;br&amp;gt;[[Changeling]]&lt;br /&gt;
|Changelings are humanlike aliens that evolve and adapt powerful new tools necessary to accomplish objectives on the station. Changelings use undetectable communication in order to communicate and coordinate goals that sometimes include murder and impersonation of staff, though it is not unlikely for them to turn on each other. A robust changeling is a nearly unstoppable force until its body is utterly annihilated by crew.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_nukesyndie.png|64px|link=Nuclear Operative]]&amp;lt;br&amp;gt;[[Syndicate guide|Nuclear Operative]]&lt;br /&gt;
|Nuclear Operatives begin with a team in full gear, preparing to infiltrate the station by stealth or by force to acquire the [[High-risk_items#Nuclear_authentication_disk|nuclear authentication disk]], prime an explosive on the station, then escape by their own ship before injured. Nuke Ops can be an especially difficult role as coordination is difficult and the crew can be alerted to your presence as soon as, or before, you arrive. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cultist.png|64px|link=Blood Cult]]&amp;lt;br&amp;gt;[[Blood Cult|Blood Cultist]]&lt;br /&gt;
|Cultists seek to convert unwilling participants on the station in order to reach a critical mass required to summon their god, [[Nar-Sie|Nar&#039;Sie]]. They are capable of creating hidden bases on the station which they use to create magic incantations to cast upon crew, then dragging them onto runes for conversion. Playing cultist can be a challenging role as your bases are easily destructed by vigiliant and skillful crew, and not all conversions are cooperative.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Revolution]]&amp;lt;br&amp;gt;[[Revolution|Revolutionary]]&lt;br /&gt;
|As a revolutionary your job is to convert crew members to your cause as soon as possible, mounting an all out assault on the heads of staff in order to stop their oppression. Playing revolution can sometimes be extremely fast should the heads of staff not learn of your efforts and get dispatched quickly, conversely it can be very lengthy as staff fear their lynching once aware of your efforts.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Easy to Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard]]&lt;br /&gt;
|FORTI GY AMA!! EI NATH!! A wizard plays a very difficult role as a lone saboteur aboard the station, traditionally attempting to abuse magic to annihilate unworthy crew, or being annihilated himself once making any futile attempt at peace.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:servant_of_ratvar.png|64px|link=Clockwork Cult]]&amp;lt;br&amp;gt;[[Clockwork Cult|Clockwork Cultist]]&lt;br /&gt;
|Serve the Clockwork Justiciar by abducting lone crew from the safety of your [[Clockwork_Cult#The_City_of_Cogs_and_the_Ark|extradimensional plane]]. Your goal as a Clockwork Cultist is to build a defense using walls, turrets, and coverts to your cause in order to stave off their assault once you begin to summon [[Clockwork_Cult#Ratvar|your god]] onto their station. The difficulty of being a Clockwork Cultists depends heavily on your ability to prevent the crew aboard SS13 from arming themselves in preparation for assault.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mobster.png|64px|link=Gang]]&amp;lt;br&amp;gt;[[Gang|Gangster]] &lt;br /&gt;
|As a gangster, you are tasked with gaining control over the station, represented as influence, while in a hostile arms race against security and other rival gangs. You will tag areas aboard the ship and convert new gangsters in order to achieve dominance, slowly working towards [[Gang_War#Securing_Dominance|total control]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Easy to Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:devil.gif|40px|link=devil]]&amp;lt;br&amp;gt;[[Devil]]&lt;br /&gt;
|Engage in civil discussions to buy souls. Devils aboard the station race against each other in order to secure the souls of crew members, offering powers and whatever their hearts desire in order to sign away eternal condemnation. Once a devil has risen to significant power, they abandon their withering human form into a new beast and enact their will upon the station.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey.png|64px|link=Game Mode#Monkey]]&amp;lt;br&amp;gt;[[Game Mode#Monkey|Monkey]]&lt;br /&gt;
|Monkey infestation brought onto the crew as a bloodborne disease. Your job as the infected is to skitter through vents to prey on targets to convert into monkeys. This role can be exceptionally challenging as monkeys become a very obvious threat once they show any form of sentience or hostility. Your survival greatly depends on your ability to choose targets effectively and escape in time after infecting victims.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Side Antagonists ===&lt;br /&gt;
Side antagonists are secondary antagonists that are either subservient to other, main, antagonists, or have a small chance to appear during any round type. Side antagonists tend to be slightly less powerful than their main counterparts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:silver;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:orange;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:orange;&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:orange;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Blob core.gif|64px|link=Blob]]&amp;lt;br&amp;gt;[[Blob]]&lt;br /&gt;
|Beware of The Blob, it creeps and leaps and glides and slides, across the floor, right through the door. Except you don&#039;t do any of this. Make the crew scream internally when you appear at the tail end of a mass station bombing. Slowly consume the station, until you either eat everything or get killed by the current round&#039;s antagonist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agent.png|64px|link=Abductor]]&amp;lt;br&amp;gt;[[Abductor]]&lt;br /&gt;
|Kidnap people and experiment on them. Disregard that objective and kidnap Ian/Kill the AI. Accidentally kidnap yourself. Steal the armory after losing your tools. Hope your fellow Scientist/Agent is not incompetent and lets the crew kidnap you.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stand.gif|64px|link=Holoparasite]]&amp;lt;br&amp;gt;[[Holoparasite]]&lt;br /&gt;
|Do what your summoner tells you to do. Set your battlecry to something so awful it makes your foes cry in battle. Annoy your summoner by constantly making JoJokes in their head. Be a punchghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;ORA ORA ORA&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alien.png|64px|link=Alien]]&amp;lt;br&amp;gt;[[Xenos|Xenomorph]]&lt;br /&gt;
|Ensure the crew gets a face full of alien &#039;&#039;wing-wang&#039;&#039;. Break procs. Squander your chance to be a big, purple killing machine and your race&#039;s survival in favor of acting out the [[Curator|Curator&#039;s]] favorite porno.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64px|link=Spider]]&amp;lt;br&amp;gt;[[Spider|Spiders]]&lt;br /&gt;
|Catch flies in your web and suck his juices out just like your dad, a changeling. Get your xenobiologist banned because he let you lay eggs. Consume, Adapt, and respawn over and over in a new shell.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Easy to Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Swarmer.png|64px|link=Swarmers]]&amp;lt;br&amp;gt;[[Swarmers]]&lt;br /&gt;
|Consume. Replicate. Repeat. Eat Telecomms. Teleport &amp;lt;s&amp;gt;other swarmers&amp;lt;/s&amp;gt; your enemies away from your metal. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Revenant.png|64px|link=Revenant]]&amp;lt;br&amp;gt;[[Revenant]]&lt;br /&gt;
|Shock lights, transmit WGW right into the Curator until he goes mad. Trade for them until &amp;lt;s&amp;gt;admins&amp;lt;/s&amp;gt; gods get fed up and turn ghosts into you. Be a griefghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Easy&lt;br /&gt;
|-&lt;br /&gt;
![[File:Morph.png|64px|link=Morph]]&amp;lt;br&amp;gt;[[Morph]]&lt;br /&gt;
|Eat pens for amusement, disguise yourself as beepsky. Disguise yourself as the Captain, confront the Captain while disguised as him, get shot.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Nightmare]]&amp;lt;br&amp;gt;[[Nightmare]]&lt;br /&gt;
|Jaunt. Murder people and crush the flare exploit! Jaunt. Make the lights your bitch! Jaunt. Jaunt into light! Jaunt. Jaunt into stunbaton! Complain in deadchat, cry because you are esentially a worse shadowling.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ninja.png|64px|link=Space Ninja]]&amp;lt;br&amp;gt;[[Space Ninja]]&lt;br /&gt;
|Follow your orders, which may or may not involve you killing everything that moves. Kill everyone regardless.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slaughterdemon.png|64px|link=Slaughter Demon]]&amp;lt;br&amp;gt;[[Slaughter Demon]]&lt;br /&gt;
|Hunt down and kill the wizard who summoned you. Eat bodies out of the [[Morgue]] for health. Drag bleeding bodies through the hall. Make the janitor happy by making him become the most important job for a while. Be unable to bloodcrawl due to all the blood being cleaned up. Eat the janitor. RIP AND TEAR!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pirate.png|64px|link=Pirate]]&amp;lt;br&amp;gt;[[Pirate]]&lt;br /&gt;
|Try to raid the station. Fail miserably because the entire crew is out for your blood so they can re-roll for antag.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icons8 flat biohazard.svg.png|64px|link=Sentient Disease]]&amp;lt;br&amp;gt;[[Sentient Disease]]&lt;br /&gt;
|Try to infect people. Get the virologist lynched. Get the CMO lynched. Get the rest of medbay lynched. Make everyone grow beards.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowperson.png|64px|link=Creep]]&amp;lt;br&amp;gt;[[Creep]]&lt;br /&gt;
|Try to act creepy and shifty. Fail because everyone&#039;s a miserable bastard in this shithole. Toe [[Rules|Rule 8]] to a suspicious extent.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Griffmaster.png|64px|link=Fugitives]]&amp;lt;br&amp;gt;[[Fugitives]]&lt;br /&gt;
|Lead the [[Hunters]] on a chase around the station. Total the [[clown]] into the Supermatter while doing so. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spessrussian.png|64px|link=Hunters]]&amp;lt;br&amp;gt;[[Hunters]]&lt;br /&gt;
|Wave your weapons wildly around. Shoot the [[Fugitives]] for resisting. While you&#039;re at it, shoot the entire crew for resisting.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Removed and Deprecated Antagonists ===&lt;br /&gt;
These antagonists have, for one reason or another, been removed from the game. These antagonists might return one day if they ever get remade or reworked. Although, this is highly unlikely...&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:silver;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:black;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:black;&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:black;&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:black;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard|Ragin Mages]]&lt;br /&gt;
|Spawning up to three or four Wizards simply proved to be too much for the station. One Wizard is destructive enough. This however remains in game as a admin only event, for &amp;lt;s&amp;gt;your&amp;lt;/s&amp;gt; their amusement.&lt;br /&gt;
|Spend ten minutes hunting down one Wizard, kill him thinking you&#039;ve won! Stare in horror as three more Wizards appear. Watch in amusement as they proceed to kill each other.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godhand.png|64px|link=Hand of God]]&amp;lt;br&amp;gt;[[Hand of God]]&lt;br /&gt;
|Oh, poor HoG! Shoved out the door buggy, unbalanced, and extremely hard to learn as it combines three gamemodes (hello, gang) into one. Nobody wanted to fix HoG after it&#039;s release because of old derelict code that would break even more when poked. While some say it&#039;s fun while it&#039;s not broken, has that ever been the status quo?&lt;br /&gt;
|Turn someone into !popehat! while they&#039;re talking to security. Instakill people with god powers! Build across the station converting people with your !popehat! gang, and get killed instantly by a rod smashing into your nexus. Break the game, over and over and over and get removed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pope.gif|64px|link=Hades]]&amp;lt;br&amp;gt;[[Hades|Hades, Pope of Sin]]&lt;br /&gt;
|Poor guy was implemented into the game as summonable through an item accessible only to wizards. Almost never encountered, when the Dark Seed went away, away went the Pope of Sin with it.&lt;br /&gt;
|Be a general annoyance to the crew. Be a very annoying (need I say it again with time freezing to a halt every minute or so) non-sentient antagonist. Play Russian roulette with the crew manifest.&lt;br /&gt;
!AI Controlled&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Shadowling]]&amp;lt;br&amp;gt;[[Shadowling]]&lt;br /&gt;
|Shadowling suffered from issues of it being yet another crew conversion game mode, and was generally unfun to fight against and had a anti-climatic ending. This mode has recently been reworked into the [[Nightmare]] side antagonist.&lt;br /&gt;
|Be the hip and more popular brother to the Changeling. Turn the station into thralls. Cry when a cyborg turns on its headlamp. Shadow Walk into space and die ten minutes into the round.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Borer.png|64px|link=Cortical Borer]]&amp;lt;br&amp;gt;[[Cortical Borer]]&lt;br /&gt;
|The Cortical Borer suffered from the same problems as the Monkey Mode, being very buggy and one sided at times. Fun for both sides was questionable. No current plans to reimplememt.&lt;br /&gt;
|Crawl in the corroded brain of the clown. Inject meth. Assume direct control. Induce crippling drugs in the clown. Inject meth. Cry when the host eats sugar. Inject meth. Overdose!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Assimilation]]&amp;lt;br&amp;gt;[[Assimilation|Hivemind Host]]&lt;br /&gt;
|Stand around in places and add unwitting humans to your hivemind. Hijack the minds of crewmembers and have them do [[Traitor#Murder 101|the dirty work]] for you. Have a random vessel get implanted and security wailing down on you 30 minutes into the shift.&lt;br /&gt;
|Be a conversion stealth antag. Use One Mind and become unstunnable with magic abilities that are only ever fun for yourself.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chrono.png|64px|link=Chrono Legionnaire]]&amp;lt;br&amp;gt;[[Chrono Legionnaire]]&lt;br /&gt;
|Originally suppose to replace the space ninja, however people didn&#039;t like the idea of someone being able to teleport everywhere and having a insta-stunlock rifle that deleted people after some time.&lt;br /&gt;
|Erase the Clown from time. Accidently erase your objective from time. Erase Adolf Hitler for the 50th time this week. Without a trace, Cry because literally everybody forgot about you and never spawns you. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Never Existed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Overthrow]]&amp;lt;br&amp;gt;[[Overthrow|Syndicate Mutineer]]&lt;br /&gt;
|Overthrow ended up being a damn confusing gamemode. Examples include how unclear it was if the other agent teams were working with or against you, or how the points system worked, not to mention the poor wording of the Overthrown AI lawset. Numerous bugs surfaced that didn&#039;t all get fixed, and the gamemode ended up being recognized as one of the least-liked gamemodes after a vote was taken.&lt;br /&gt;
|Arrive on the station as a Traitor with less gear but the ability to awaken the Syndicate sleeper agent in everybody. Cooperate with other teams to stage the perfect coup (or don&#039;t and just fight each other, fuck those guys). Roll up with your posse on a quest to become the most powerful &amp;lt;s&amp;gt;[[Gang]]&amp;lt;/s&amp;gt; Syndicate team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:lightblue&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:lightblue;&amp;quot; width=100|Difficulty&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ashwalker.png|link=Lavaland/Space Role]]&amp;lt;br&amp;gt;[[Lavaland/Space Role]]&lt;br /&gt;
|Die to ash storms. Die to an asteroid. Die to lava. Die when a Security strike team teleports into your base. Die to a Miner. Die in general.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:centcomofficial.png|64px|link=CentCom Official]]&amp;lt;br&amp;gt;[[CentCom Official]]&lt;br /&gt;
|Be self-important, meddle with station affairs, annoy the Captain with bureaucracy. Get killed almost immediately by a random mob. Have you body looted by everyone, including the captain.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ian.PNG|64px|link=Ian]]&amp;lt;br&amp;gt;[[Ian]]&lt;br /&gt;
|Ass-inspect, eat donuts, get killed, be dragged off to a washing machine and get gibbed. Cause a riot.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Impossible&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highlander.png|64px|link=Highlander]]&amp;lt;br&amp;gt;[[Highlander]]&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;THERE CAN ONLY BE ONE&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium&lt;br /&gt;
|-&lt;br /&gt;
![[File:emergencyresponseteamcommander.png|64px|link=Emergency Response Team]]&amp;lt;br&amp;gt;[[Emergency Response Team|Emergency Response Officer]]&lt;br /&gt;
|Arrive too late on the station to actually help. Lose the rest of your team, get outnumbered and die. Respawn as a second response team to save the first team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Very Hard&lt;br /&gt;
|-&lt;br /&gt;
![[File:deathsquadofficer.png|64px|link=Death Squad]]&amp;lt;br&amp;gt;[[Death Squad|Death Squad Officer]]&lt;br /&gt;
|Beg for DS, spawn in at CentCom, kill an admin who was trying to tell you your mission, get gibbed, beg for another chance. Set your rifle to DESTROY and terminate all lifeforms (including walls). Slip on a banana peel and a̶n̶d̶ ̶g̶e̶t̶ ̶b̶l̶a̶s̶t̶e̶d̶ ̶i̶n̶t̶o̶ ̶o̶b̶l̶i̶v̶i̶o̶n̶ ̶w̶i̶t̶h̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶r̶i̶f̶l̶e̶ laugh as your boots prevent you from slipping and the Clown can&#039;t fire your DNA-locked rifle. Shoot the Clown with your Mateba Revolver.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>ChetMasterson</name></author>
	</entry>
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